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Professional browser-based latency test

Ping Test

Measure round-trip latency with a smooth, modern gauge — tested directly against this site's own server, never a third-party proxy, sample by sample in real time.

Live RTT gauge
Same-origin test server
Private, browser-side history

Latency Overview

Current, average and range update live while the test runs.

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Start the test right away

One button, front and center — samples round-trip time to this site's own server, back to back.

Current
ms
0ms
Latest round trip
Average
ms
0ms
Across this test
Best
ms
0ms
Fastest sample
Worst
ms
0ms
Slowest sample
Ready
0
ms
Metric: Round-trip time

Connection GradeExcellent

A+
Run a test to evaluate how responsive your connection is.

JitterStability

0 ms
Lower jitter means steadier calls, gaming and page responses.

Stability ScoreConsistency

100%
How consistent round-trip time stayed across the whole test.
Live Ping Trend
Round-trip time (ms)
Advanced connection & device details
ASNDetecting…
CountryDetecting…
IP TimezoneDetecting…
Request SchemeDetecting…
Browser Downlink EstimateNot supported by this browser
Browser RTT EstimateNot supported by this browser
Browser–
Operating System–
Screen Resolution–
Viewport Size–
Device Pixel Ratio–
CPU Cores–
Device Memory–
Language–
Cookies Enabled–

User Agent: –

Real Round-Trip TimeEach sample is timed against this site's own server.
Own Test ServerRuns on this site, never a third party.
Live Gauge & TrendWatch latency update sample by sample.
Private by DefaultHistory is stored only in your browser.
Ready. Press Start Test to begin.
PING TEST WORKFLOW

Real Round-Trip Sampling, Not a Simulation

Each sample is a genuine HTTP round trip to this site's own server (see Controllers/SpeedTestController.cs) — the same same-origin endpoint the speed test uses for its ping stage — timed in your browser with the high-resolution Performance API. The very first request of every run is discarded as connection warm-up so a one-off TLS/DNS delay never skews your average. Average, best, worst and jitter are all computed from the samples that follow, live, as the test runs.

COMMON QUESTIONS

Ping Test FAQ

What is ping?

Ping is the round-trip time, in milliseconds, for a small request to travel from your browser to a server and back. Lower is better — it means quicker responses for calls, games and page loads.

What counts as a good ping?

Under 20–50 ms is excellent for competitive gaming and calls, under 100 ms is comfortable for most everyday use, and above 150 ms delay usually becomes noticeable in real-time apps.

Why does my ping vary between tests?

Network congestion, Wi-Fi interference, background downloads and even the time of day can all shift latency. Jitter — how much ping varies — is measured separately on the Jitter Test page.

Why is the first sample discarded?

The first request to any server pays a one-off cost for connection setup (DNS, TCP and TLS handshakes) that has nothing to do with your steady-state latency, so it's dropped before the average is calculated.

Is my data stored?

No. Latency is measured live and never written to disk. Recent results are kept only in your browser's local storage.

Why did the test fail or show no data?

Some corporate networks, VPNs, ad blockers or firewalls block repeated test requests. Try again on a different network or temporarily disable blocking extensions.

Test History

Ping Test Settings

Save local historyStores your last tests only in this browser, not on our server.

Test length controls how many round trips are sampled — Quick (12), Standard (24) or Extended (48). Longer tests give a steadier average and a more reliable jitter figure.